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Thread Statistics | Show CCP posts - 20 post(s) |
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CCP Rise
C C P C C P Alliance
2788

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Posted - 2013.10.02 15:04:00 -
[1] - Quote
HERE THEY ARE
I think we will have a lot of discussion here, these ships will be great for a lot of different things meaning people will be trying to tug them in a few different directions. That's fine!
What we're shooting for is ships that are themed around exploration and therefor make good platforms for a range of activities including probing, hacking, exploration combat sites, anoms, killing anom runners, spying on people, looking super sexy and generally being kind of awesome.
We're supporting that model with things like: Covert cloaks
Exploration role bonuses
Drone and laser weapon systems with large cargo and drone bays so that you don't have to go home often
Extremely high ship agility
And more!
Anyways you guys can toy around with these specs and let me know what we missed or what you think would be better and I'll try to make everyone happy (which is usually easy).
Thanks!
Astero
Role Bonus: 100% reduction in CPU requiement for cloaks Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +5 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices
Amarr Frigate Bonus: 4% bonus to Armor Resists
Gallente Frigate Bonus: 10% bonus to Drone hitpoints and tracking speed
Slot layout: 2H, 4M, 4L; 2 turrets, 0 launchers Fittings: 32 PWG, 170 CPU Defense (shields / armor / hull) : 540 / 600 / 600 Capacitor (amount) : 430 Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s Drones (bandwidth / bay): 25 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6 Sensor strength: 13 Signature radius: 35
Stratios
Role Bonus: 50% reduction in Energy Turret capacitor need Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +5 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices
Amarr Cruiser Bonus: 4% bonus to Armor Resists
Gallente Cruiser Bonus: 10% bonus to Drone hitpoints and damage
Slot layout: 5H, 5M, 5L; 4 turrets, 0 launchers Fittings: 920 PWG, 400 CPU Defense (shields / armor / hull) : 1950 / 2400 / 2450 Capacitor (amount) : 1700 Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s Drones (bandwidth / bay): 125 / 500 Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7 Sensor strength: 20 Signature radius: 150 |
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CCP Rise
C C P C C P Alliance
2792

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Posted - 2013.10.02 15:16:00 -
[2] - Quote
Kaeda Maxwell wrote:CCP Rise can you post us some cargo capacity numbers for these?
Yes! sorry for missing that.
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CCP Rise
C C P C C P Alliance
2792

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Posted - 2013.10.02 15:23:00 -
[3] - Quote
The cruiser missing the Cloak CPU bonus is intentional, the CPU is set with that in mind.
If you guys can show me fits that you feel SHOULD work with the cloak and don't because of missing the bonus please let me know, but we were able to run 6/10s with it set like this and it gives it some interesting tradeoffs when deciding what to do with it. |
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CCP Rise
C C P C C P Alliance
2792

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Posted - 2013.10.02 15:23:00 -
[4] - Quote
Naomi Anthar wrote:resist profile for those ? Same as gallente or amarr. Or completly diffrent ?
I guess those ships are not overpowered. Look cool and all. Dunno why there is no energy bonus on frig for dem lasers as on cruiser tho.
Gallente resist profile |
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CCP Rise
C C P C C P Alliance
2792

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Posted - 2013.10.02 15:24:00 -
[5] - Quote
Escobar Slim III wrote:FIRST.
Can I join your corp. |
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CCP Rise
C C P C C P Alliance
2792

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Posted - 2013.10.02 15:34:00 -
[6] - Quote
Quote:I do question the armor resistance bonus only on the fact you (CCP) have said how you really dislike the passive resistance bonuses. Is it wise to be introducing more ships with these into the game?
We felt the ships needed a defensive bonus of some kind to help them run sites, but we didn't want to use the Gal side of the bonus for active armor rep (especially since people don't love active armor rep bonuses generally). |
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CCP Rise
C C P C C P Alliance
2799

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Posted - 2013.10.02 15:54:00 -
[7] - Quote
Was considering optimal bonus instead of cap use. Maybe can continue to consider that. We didn't want to do damage bonus in the role bonus because then you would have like 900 dps covert cloaking cruiser which is way too much. Optimal might work though. |
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CCP Rise
C C P C C P Alliance
2799

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Posted - 2013.10.02 15:54:00 -
[8] - Quote
Naomi Anthar wrote:Grarr Dexx wrote:More bandwidth on a cruiser than on any battleship? Are the rest of the pirate factions going to be following this design trend? This is just better than the Gila in every way. You may be correct ... but pirate ships are before balance pass. So this Gila may be diffrent from new Gila.
Confirming new Gila will be different and hopefully very cool.
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CCP Rise
C C P C C P Alliance
2799

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Posted - 2013.10.02 15:55:00 -
[9] - Quote
And yes, you can use covert portals. |
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CCP Rise
C C P C C P Alliance
2804

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Posted - 2013.10.02 16:09:00 -
[10] - Quote
Quote:Can I ask somethign...? you intend to visit the recons before or after the pirate ships?
Not sure yet on order, but both sooner than later I think. |
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CCP Rise
C C P C C P Alliance
2804

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Posted - 2013.10.02 16:12:00 -
[11] - Quote
Yes, normal t1 resists.
We'll talk about the CPU thing. We've talked about it some already of course, but we'll spend some more time and make sure we're happy with it. |
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CCP Rise
C C P C C P Alliance
2827

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Posted - 2013.10.02 19:13:00 -
[12] - Quote
A small change in the original post - The Astero has 20% drone hp per level, not 10% drone hp/tracking. This was actually just a mistake I made when copying the post over by grabbing an older version of the bonuses. Sorry about that.
In general there's a lot of good feedback coming in already of course and I'm already imagining and beginning to discuss version two with the CSM and Fozzie etc. (looking closely at the drone bandwidth/bay, CPU situation and hacking capability of the cruiser especially) but I want to give plenty of time for us to think it through and let you guys discuss in detail before any changes are made.
In the mean time keep the feedback coming and we'll give you updates as they come. |
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CCP Rise
C C P C C P Alliance
2935

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Posted - 2013.10.07 09:50:00 -
[13] - Quote
Hiiiiii
I'm very sorry you guys had to wait 60 pages for us to comment here. If you didn't know (we tried to be kind of quiet about it) we had a company trip out of the country this weekend and weren't anywhere near the forums for several days.
I can't say anything yet on the ships because I have to catch up quite a bit of reading first and then probably chat with the balance team. Thanks a lot for all the feedback and I promise to be back shortly with some comments.
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CCP Rise
C C P C C P Alliance
2963

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Posted - 2013.10.08 14:20:00 -
[14] - Quote
Hey wanted to check in again.
We've been talking about these ships quite a lot the last day or two and still aren't settled on making any changes. I think we're in a relatively good spot, which is great. We do have some minor concerns about the power level that comes with a resist bonus and a full drone bandwidth allocation. That said, with no projection or application bonuses and larger sig there's still no way the Stratios can compete with the Ishtar at a fleet level so it's just a matter of figuring out if it's too much at a smaller scale, which is debatable to say the least.
We are also talking about the virus strength issue and there's good arguments on both sides. I think any change here will wait until we decide about the rest of the ship and be made in relation to those changes (for instance if it lost any damage output it would seem very sensible to increase the virus strength).
For now, I want to let this sit a bit longer while we think things over and see how the sisi feedback plays out.
Thanks for the discussion! |
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CCP Rise
C C P C C P Alliance
3059

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Posted - 2013.10.24 12:51:00 -
[15] - Quote
Alright, after a lot of feedback and discussion I'm going to share what will likely be the last set of tweaks to the Stratios and Astero before launch.
We feel that while there are significant weaknesses in the cruiser that do balance it against major abuse, it's simply too strong in its current state. The combination of the covert cloak, black ops portal access and extremely high damage potential make for a ship that does a bit more than we are comfortable with. To tone it down slightly we are going to lower the drone bandwidth to 100m3 and the drone bay to 400m3.
The ship will still have very high damage potential and will certainly still be very powerful overall.
This also makes me feel better about some other small changes that improve the ship, so we'll also be increasing the virus strength bonus to +10 and changing the laser cap use bonus to a medium energy turret optimal range bonus of 50%. We will also extend the virus strength bonus to the Astero.
Please post with feedback, but keep in mind that these changes are made after processing tons of feedback from the forums, my visit to EVE Vegas and a lot of internal discussion.
Thanks |
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CCP Rise
C C P C C P Alliance
3059

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Posted - 2013.10.24 12:56:00 -
[16] - Quote
I know there was some voices (yours especially Omnathious) who preferred the 5 virus strength version, but we talked about it quite a bit and the intended trade off with cov ops wasn't really needed because cov ops aren't built around a hacking role. They are meant more as probers and intel gatherers rather than hacking ships, so that means we can boost the SOE ships' roles as explorers without causing problems.
I should also add that the overwhelming majority of people really wanted to see it go to 10 strength. |
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CCP Rise
C C P C C P Alliance
3090

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Posted - 2013.10.31 15:38:00 -
[17] - Quote
Quote:I was just thinking that instead of reducing the Stratios' firepower by limiting it's drone bandwidth, you could give it the same bonus as the Astero - 20% bonus to drone hitpoints
Yep we thought of something like this also, but really it's much worse. Like others said above, the hp isn't nearly as useful on the cruiser, and it's a huge damage nerf. 50% instead of 20%. |
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